City: Lilgap Mǐszæv Ko

Lilgap Mǐszæv Ko

Lilgap Mǐszæv Ko
Example KLEO architecture.
StateAlveria
ProvenceĚslorvogwin District
Sub ProvenceBi-49lchya Ěygæ Zone
RegionZugsē-hïr Shrublands
Founded1459
Community LeaderLord Shesí
Area24 km2 (9 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation5584 m (18320 ft)
Average Yearly Precipitation210 cm/y (82 in/y)
Population5826
Population Density242 people per km2 (647 people per mi2)
Town AuraTransmutation
Naming
Native nameLilgap Mǐszæv Ko
Pronunciation/ˈmɪszæv/ /ko/
Direct Translation[tight; tense; stiff; firm] [field; garden; orchard; plantation]
Translation[Not Yet Translated]

Lilgap Mǐszæv Ko (/ˈmɪszæv/ /ko/ [tight; tense; stiff; firm] [field; garden; orchard; plantation]) is a subtropical City located in Bi-49lchya Ěygæ Zone, Ěslorvogwin District, within the Alveria.

The name Lilgap Mǐszæv Ko is derived from the Goblin language, as Lilgap Mǐszæv Ko was founded by Lv-19k 'Alice', who was culturaly KLEO.

Climate

Lilgap Mǐszæv Ko has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 22°C (71°F). Lilgap Mǐszæv Ko receives an average of 210 cm/y (82 in/y) of precipitation, most of which comes in the form of rain during the fall. Lilgap Mǐszæv Ko covers an area of nearly 24 km2 (9 mi2), and an average elevation of 5584 m (18320 ft) above sea level.

Overview

Lilgap Mǐszæv Ko was founded durring the late 15th century in winter of the year 1459, by Lv-19k 'Alice'. The establishment of Lilgap Mǐszæv Ko was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Lilgap Mǐszæv Ko's construction back out of the project. Lv-19k 'Alice' pushed on reguardles, and Lilgap Mǐszæv Ko was finished, but starts off as a terible place to live.

Lilgap Mǐszæv Ko was built using the conventions of KLEO durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Lilgap Mǐszæv Ko is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Lilgap Mǐszæv Ko is buildings are arranged within a network of spacious paverstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Lilgap Mǐszæv Ko weathering a full scale bombardment durring a siege. Unfortuantly, these budget focused millitary grade defenses are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Lilgap Mǐszæv Ko has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Lilgap Mǐszæv Ko’s streets. The city is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Lilgap Mǐszæv Ko has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Mǐszæv Ko has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Mǐszæv Ko. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Mǐszæv Ko's parks.

Lilgap Mǐszæv Ko has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Mǐszæv Ko.

Lilgap Mǐszæv Ko has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Mǐszæv Ko has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Mǐszæv Ko has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Mǐszæv Ko has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Mǐszæv Ko has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Mǐszæv Ko has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Mǐszæv Ko has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Mǐszæv Ko's public wards, blessings, and other arcane systems.

Lilgap Mǐszæv Ko possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Lilgap Mǐszæv Ko has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Mǐszæv Ko's natural decorations nor waterways.

Lilgap Mǐszæv Ko has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Mǐszæv Ko has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Mǐszæv Ko has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Lilgap Mǐszæv Ko's chapel was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

=In Lilgap Mǐszæv Ko when drawing, it's impossible to draw an imperfect circle.

The Soulsliver near Lilgap Mǐszæv Ko are known to be a mutant strain of the creature.

Lilgap Mǐszæv Ko's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves ritual combat to channel Augury energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 11
  • Farmers: 20
  • Farm Laborer: 34
  • Hunters: 23
  • Milk Maids: 14
  • Ranchers: 7
  • Ranch Hands: 17
  • Shepherds: 16
    • Farmland: 23653 m2
    • Cattle and Similar Creatures: 1456
    • Poultry: 17478
    • Swine: 1165
    • Sheep: 58
    • Goats: 11
    • Horses, Mounts, and Beasts of Burden: 582

Craftsmen

  • Arms and Toolmakers: 11
  • Blacksmiths: 12
  • Bookbinders: 7
  • Buckle-makers: 7
  • Cabinetmakers: 14
  • Candlemakers: 23
  • Carpenters: 17
  • Clothmakers: 16
  • Coach and Harness Makers: 6
  • Coopers: 13
  • Copper, Brass, Tin, Zinc, and Lead Workers: 8
  • Copyists: 5
  • Cutlers: 4
  • Fabricworkers: 13
  • Farrier: 28
  • Furriers: 3
  • Glassworkers: 22
  • Gunsmiths: 13
  • Harness-Makers: 5
  • Hatters: 10
  • Hosiery Workers: 4
  • Jewelers: 6
  • Leatherwrights: 15
  • Locksmiths: 6
  • Matchstick makers: 9
  • Musical Instrument Makers: 8
  • Painters, Structures and Fixtures: 7
  • Paper Workers: 8
  • Plasterers: 7
  • Pursemakers: 9
  • Roofers: 6
  • Ropemakers: 5
  • Rugmakers: 5
  • Saddlers: 10
  • Scabbardmakers: 12
  • Scalemakers: 6
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 5
  • Shoemakers: 5
  • Soap and Tallow Workers: 17
  • Tailors: 37
  • Tanners: 7
  • Upholsterers: 8
  • Watchmakers: 7
  • Weavers: 17
  • Whitesmiths: 4

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 4
  • Beer-Sellers: 8
  • Booksellers: 8
  • Butchers: 16
  • Chandlers: 13
  • Chicken Butchers: 16
  • Entrepreneurs: 5
  • Fine Clothiers: 14
  • Fishmongers: 15
  • Florists: 3
  • Potion Sellers: 9
  • Resellers: 22
  • Spice Merchants: 7
  • Wine-sellers: 11
  • Wheelwright: 8
  • Woodsellers: 5

Service workers

  • Bakers: 32
  • Barbers: 25
  • Coachmen: 8
  • Cooks: 25
  • Doctors: 14
  • Gamekeepers: 8
  • Grooms: 5
  • Hairdressers: 20
  • Healers: 15
  • Housekeepers: 17
  • Housemaids: 26
  • House Stewards: 16
  • Inns: 5
  • Laundry maids: 11
  • Maidservants: 18
  • Nursery Maids: 10
  • Pastrycooks: 19
  • Restaurateur: 20
  • Tavern Keepers: 24

Specialized Laborer

  • Ashworkers: 8
  • Bleachers: 5
  • Chemical Workers: 3
  • Coal Heavers: 11
  • In-Town Couriers: 14
  • Long Haul Couriers: 12
  • Dockyard Workers: 11
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 14
  • Millers: 13
  • Miners: 12
  • Oilmen and Polishers: 9
  • Postmen: 13
  • Pure Finder: 7
  • Skinners: 19
  • Sugar Refiners: 3
  • Tosher: 8
  • Warehousemen: 20
  • Watercarriers: 12
  • Watermen, Bargemen, etc.: 16

Skilled Laborers

  • Accountants: 7
  • Alchemist: 9
  • Clerk: 12
  • Dentists: 5
  • Educators: 14
  • Engineers: 8
  • Gardeners: 6
  • Mages: 4
  • Plumbers: 6
  • Pharmacist: 7
  • Professors: 2
  • Scientists: 4
  • Wizards: 2

Civil Servants

  • Adventurers: 5
  • Bankers: 8
  • Civil Clerks: 12
  • Civic Iudex: 6
  • Consultants: 3
  • Exorcist: 12
  • Fixers: 7
  • Kami Clerk: 10
  • Landlords: 10
  • Lawyers: 7
  • Legend Keepers: 10
  • Militia Officers: 64
  • Monks, Monastic: 16
  • Monks, Civic: 16
  • Historian, Oral: 13
  • Historian, Textual: 6
  • Policemen, Sheriffs, etc.: 13
  • Priests: 23
  • Rangers: 7
  • Rat Catchers: 8
  • Scholars: 9
  • Spiritualist: 10
  • Slayers: 3
  • Storytellers: 20
  • Military Officers: 21

Cottage Industries

  • Brewers: 18
  • Comfort Services: 22
  • Enchanters: 6
  • Herbalists: 6
  • Jaminators: 21
  • Needleworkers: 22
  • Potters: 10
  • Preserve Makers: 17
  • Quilters: 8
  • Seamsters: 32
  • Spinners: 16
  • Tinker: 6
  • Weaver: 16

Artists

  • Actors: 6
  • Architects: 2
  • Bards: 8
  • Costumers: 3
  • Dancers: 6
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 6
  • Inlayers: 5
  • Musicians: 16
  • Painters, Art: 2
  • Playwrights: 6
  • Sculptors, Art: 5
  • Wood Carvers: 18
  • Writers: 17

Produce Industries

  • Butter Churners: 19
  • Canners: 15
  • Cheesmakers: 23
  • Ice Merchants: 2
  • Millers: 12
  • Picklers: 9
  • Smokers: 7
  • Stockmakers: 6
  • Tobacconists: 9
  • Tallowmakers: 12

2130 of Lilgap Mǐszæv Ko's population work within a Foundational Occupation.

3230 of Lilgap Mǐszæv Ko's population do not work in a formal occupation, but do contribute to the local economy. 466 (8%) are noncontributers.

Points of Interest

Lilgap Mǐszæv Ko is known for its unusual rock formations.

POI

History

The the a crop of Chronomancy, an a crop imbued with great amounts of Chronomancy energies was created near Lilgap Mèsza Nìbsol by in time immemorial, reportedly some time during the late 2nd century.

History